Imagine you're shining a flashlight on a wall. The shadow you see is like a vector projection! In 3D space, vector projection is like finding the shadow of one vector onto another. It shows us how much of one vector points in the same direction as another.
To find the projection, we use a special math trick. We take two vectors, multiply them in a special way (called a dot product), and then divide by the length of one vector squared. This gives us a new vector that points in the same direction as one of our original vectors.
If we have two 3D vectors \(\vec{a}\) and \(\vec{b}\), the projection of \(\vec{a}\) onto \(\vec{b}\) is:
\[ \text{proj}_{\vec{b}} \vec{a} = \frac{\vec{a} \cdot \vec{b}}{\|\vec{b}\|^2} \vec{b} \]
Where:
Let's project \(\vec{a} = (3, 1, 2)\) onto \(\vec{b} = (2, 2, 1)\)
This diagram shows vector \(\vec{a}\) (red), vector \(\vec{b}\) (blue), and the projection of \(\vec{a}\) onto \(\vec{b}\) (green) in 3D space. The dashed gray line shows how \(\vec{a}\) is "shadowed" onto \(\vec{b}\) to create the projection.
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